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The four nations: Water, Earth, Fire, and Air. Come join and start your own journey as a bender, weapon user, or a common cabbage vendor. Welcome to Avatar RPG!
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 Yu'ukina of the Water Nation

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Posts : 3
Join date : 2012-04-18
Age : 25
Location : Willy Wonka's Chocolate Factory

PostSubject: Yu'ukina of the Water Nation    Wed Apr 18, 2012 7:25 pm

Basic Character Information:

Name: Yukina
Age: 23
Gender: Female


Yu'ukina wears typical Water Nation clothing for women. Her hair is long and wavy, a rich chocolate color. She wears her hair in a few singular braids with small shells and beads decorating the ends, and the rest of it unbraided. She tends towards more plain and easily manageable garb. A water lily lies in her hair, a symbol of the plant life she loved that lived on the water in other nations.

Yu'ukina is for the most part calm and very social, but she is dangerously bipolar. While she is fond of lighthearted play and fun at hear she is a dreamer. She is highly curious and prefers silent observation, though her curiosity gets her into trouble often, but she is not afraid to ask questions. While being calm, she has tendencies of being very headstrong and stubborn, sometimes even violent. Children and elderly people make her soft.

Personal strengths of hers include being head-strong, willingness, compassion, ability to adapt, intelligence, kindness. Personal weaknesses are more or less too kind, too stubborn, too willing, and too careful. She is also very kindhearted and cares for the people of her tribe. Yu'ukina is a person with a bright and optimistic mood most of times. She is a woman of great wisdom and enjoys helping out where she can. She almost always puts herself last and is rarely ever selfish. She generally puts everyone before herself because she doesn't care about her own wants or needs. She is also a very sincere and honest person and rarely ever lies.

Rank Information:

Rank: General/Expert
Nation: Water
Organization: -
Bending Element: Water
Specialty: Medical

Skill Information:

Special Characteristics:

Name:Water Form
Description:Residents of the water nation have extremely flexible and agile bodies. They can bend twist and move in very odd ways that would hurt a normal human body. This makes them very slippery and agile.

Name:Water Walk
Description:Residents of the water nation are extremely skilled in, near and around water. They can swim faster than others, are really agile in water. They can run walk and move in water with out being slowed or hindered, and are a force to be reckoned with in the water.

Name: Master Healer
Range: Ones Actions
Description: People of the Water Nation are known for their natural healing abilities, but only a select few. With their hands and water, they can heal wounds.

Name: Eye for Injury
Range: Ones Actions - Self
Description: A healer knows the human body and can sense and see injury for what it is.

Name: Knowledge of the Body
Range: Ones Actions - Self
Description: A true healer knows the human body and anatomy and has studied it extensively to understand how it works. This includes chakra points and pressure points.


Name: General Water Manipulation
Rank: Recruit-Avatar
Element: Water
Range: 5-60 gallons
Description: From the rank of Recruit, all the way to the rank of Avatar, the abilities of a Water bender are almost infinite. Manipulating the element of Water is all in the mind of the bender.

Name: Healer
Rank: Recruit-Avatar
Element: Water
Range: Touch
Description: Using her water and her touch, Yukina can heal minor to major tissue damage.

Name: Ice Bullets
Rank: Captain-General
Element: Ice (Water)
Range: 10-40 gallons; 20 meters
Description:The ice bullet is a move where a waterbender bends a large amount of water into ice, roughly as small as a handgun bullet, but with a deadly sharp tip, and sends it in a forceful blow towards their target. It is similar to a water jet, but it's more for a quick use since the jet takes more concentration.

Name: Ice Claws
Rank: General
Element: Ice (Water)
Range: 10-40 gallons; Close Range.
Description: Ice claws is a move where the bender draws water around their fingers and freezes it. They can also be sent forward, shooting them at an opponent. This is a stealthy attack.

Name: Plant Bending
Rank: General-Avatar
Element: Water
Range: 20 Feet
Description: A skilled waterbender is able to separate and completely extract the water from plants for more effective utilization just as they are able to separate the water from mud, sand, and even polluted river systems, etc. In the case of plant life, this process will then leave behind the withered remains of all the affected plant life or even making them collapse in the case of large trees.

Name: Sweat Manipulation
Rank: Captain
Element: Water
Range: Self
Description: Resourceful waterbenders can bend their own sweat to be used as a makeshift weapon or tool in the case of being separated from other sources of water.

Name: Ice Daggers
Rank: General
Element: Ice (Water)
Range: 30 meters
Description: Much like ice claws, ice daggers form on a waterbender's fingers or feet (being kicked...say in the air) and shoot at high speeds away from him or her.

Name: Maelstrom
Rank: Captain
Element: Water
Range: Water, about 5 meters.
Description: In a large body of water, a waterbender can create a gigantic whirlpool and suck people under.

Name: Ice Prison
Rank: Captain
Element: Ice (Water)
Range: 20 meters
Description: This technique covers an opponent in a prison made of ice. By finely controlling the position of the person within, this technique can restrict the motions of a opponent's hands, thus rendering them powerless.

Name: Water Drill
Rank: General
Element: Water
Range: 20 Meters
Description: A high-pressure, rotating column of water. Capable of exerting a significant amount of pressure upon a solid surface, that allows the action of a drill. The move takes mastery of waterbending since the motions to create a constantly twisting body of water takes bending skill.

Name: Bubble
Rank: General
Element: Water
Range: 10 meters
Description: When in need to cross large bodies of water, capable waterbenders are able to create a bubble around themselves, keeping an air supply for them and for others.

Specialty skills:

Name: Poisons Expert
Specialty: Medical
Ability: Yu'ukina has the expert and diverse knowledge on poisons. She can craft, bend, and create antidotes for almost any poisons. Knowing this, she can make the deadliest poisons from half water, half poison substances to where she can bend it.


Type: Mammal
Name: Rikka
Species: Polar Bear Dog
Element: Water
Appearance: Golden retriever colored.
Description: Huge, enormous. The size of two or three full grown polar bears. Resembles a dog.
Special Abilities: Running fast.
Origin: Unknown.


Special Abilities:

History and RP Sample:
It was a cloudless night, when she was born. The moon had a melancholy look to it, its pale light shining downwards upon the small village. Most of the town was silent, its few residents sleeping peacefully under the midnight sky. However, in one part of town, there was no silence. A child was to be born, a child with a terrible and twisted fate. The baby's mother welcomed the arrival of her newborn alone, save the presence of the midwife. Ri Su was caught between anger and appreciation for new life as she held her child, almost cursing the babe's father for not being there. His addiction to gambling had cost them nearly everything they'd worked for, and now it was costing him the chance to see their daughter. She swore under her breath, the moon gently illuminating the baby's face. As Ri looked upon her child, she was slowly filled with love. Her lips pressed tenderly to the girl's forehead as she murmured. “Welcome to the family, Yu'ukina...”

Time passed, and Yu'ukina grew into a wonderful sort of child. Her sapphire eyes grew in clarity, her mind capable of comprehending things no other child her age could. She was quite beautiful, looking just as her mother was. From her rich chocolate-colored hair that waved and cascaded down her back, to her gracious personality, Yu'ukina was indeed her mother's daughter. When her father wouldn't come home - often for days at a time- Ri would teach her daughter the art of waterbending. Ri noticed Yu'ukina's ability, as she herself was a bender, at an early age and caught it. These were the best days Yu'ukina had.

However, she was six when she first detected it, that hatred that boiled in her father's veins. She seldom saw him, but whenever she did, there was always pain. His addictions drove him over the edge; he'd come home drunk, and broke. He would stare at her with his hazy eyes, swearing loudly about how she wasn't his child. The worst nights would be when he fought with her mother. Yu'ukina would always hide, fearing her father's wrath as he quarreled with Ri. She'd curl up in the corner, covering her ears with the tears streaming down her face. One day, he finally snapped. Ayla watched in horror as her father beat her mother, his fists hammering her until she was rendered unconscious, tumbling to the floor. This became commonplace in her little life. She knew that if she tried her waterbending on him, he'd kill her, and she already clung to her pitiful exsistance as it were.

The years continued to go by, but things refused to change. When Yu'ukina aged, she realized she was doomed; for she was always to be an only child. Tao refused to change, as well. Gambling away what remained of Ri's family heirlooms, the family soon ran out of money. Upon returning home empty handed, he chose to take his anger out on her. After years of beatings, her body had accumulated scars almost everywhere. There wasn't a spot on her that hadn't been bruised or beaten; Tao made sure of that. Over the years, Yu'ukina's mind remained on what her father said the first time he attacked her.

Then, the day finally arrived. Yu'ukina turned fourteen. She had awoken the same way she always did, with the sun peeping into the cracks of the attic to strike her fair cheek. However, there was a strange feel to the air, almost tangible she thought to herself. The day passed rather quickly, and she returned home to find no one there. When she turned the corner into the kitchen, she found her father at the table, drunk once again. Tao heard the sound of her footsteps, and raised his head to look at her as she entered the room. His hazy eyes skimmed over her, a scowl quickly crossing his face. Yu'ukina backed away almost immediately, fear washing over her as it had done so many times before. He rose slowly, moving towards her. She'd never bend against him. That would put her in her grave. She backed out of the room, nearing the front door. She hated the thought of making a bolt for it, but the thought of another beating.. today.. pained her terribly. While her mind whirled around her, his fist shot out to struck her. She jumped backwards, hoping to bypass the door frame and make it outside. However, she misjudged the distance in her haste, and her father managed to slip past her, slamming the door to a close. The shock of the impact of her body and the door left her head spinning, and she shook it violently in attempt to clear it. A voice inside her was screaming to look out and beware, to move and escape, but her enhanced speed and stamina were of no use to her if she was unable to think properly. Then he struck her. Again and again for what seemed like hours. At last, a final, solid punch to the skull granted her wish, and left her falling to the floor, completely gone.

Yu'ukina was hospitalized for many days. The healer came in to visit every now and again, then broke the news to her that her father had killed himself and her mother. That night, she hardly slept at all. She wasn't sure if she should feel happy to finally be free, or to mourn the loss of her mother. Sometime during the night she decided she would never return to the place she called home. The memories there were too strong, and that was a part of her she didn't want to see, ever again. Tomorrow, tomorrow I will start anew. She thought to herself, and for the first time in her life, she felt a small quiver of hope inside her broken heart.

Rp Sample:

She observed the movements of her enemies carefully. It would have high advantages if she sized up her enemy before going all out and attacking him... or so would a normal bender think before lunging straight on into battle. The latter happened to be the action of her, she thought, as is the case with every fight. She lurched off to his other side, her arm shooting up as her ice she had created earlier moved towards the back. Fists flaring and legs whipping, Yu'ukina attacked with speed and precision.

The blows were fast but not strong, meant to connect but not to kill. The lightning speed of her movements matched that of twice a normal man's speed. However, being a two versus one fight, the grounds were evened up- barely. So long as only fire was involved, she had a slight advantage, noting her knives would have little effect. However, if this man’s ability had lighting involved in the fight, the tables might turn against her. She made sure to look into this male’s eyes. No matter what conditions could be at hand.

Last edited by Yu'ukina on Tue Apr 24, 2012 11:59 pm; edited 2 times in total
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Posts : 129
Join date : 2011-05-06
Age : 33
Location : Where ever you want me...

PostSubject: Re: Yu'ukina of the Water Nation    Tue Apr 24, 2012 11:33 pm

All that needs to be changed is looks and personality and history

simply add either a bit more to looks and a picture, or add a little bit more and a paragraph

and for personality, add another paragraph

for history im kinda confused. Can you explain to me the arcs of it or some other way that i can tell what part of your characters life this is at and how it effected her

after these revisions your application shall be approved
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Posts : 129
Join date : 2011-05-06
Age : 33
Location : Where ever you want me...

PostSubject: Re: Yu'ukina of the Water Nation    Wed Apr 25, 2012 12:01 am


very good and i am proud


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