Avatar RPG
Welcome to AvatarP. A Avatar based RPG. There are many fun adventures awaiting you, but you first must register. Take a moment to look around, see if AvatarP grabs your interest, then begin your journey by registering.

Avatar RPG

The four nations: Water, Earth, Fire, and Air. Come join and start your own journey as a bender, weapon user, or a common cabbage vendor. Welcome to Avatar RPG!
 
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 Two Riri Techniqie Techniques

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Riri
Recruit
Recruit
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Posts : 50
Join date : 2012-04-17

PostSubject: Two Riri Techniqie Techniques   Thu Apr 19, 2012 6:54 pm

Name: Huff Puff
Rank: Recruit
Element: Air
Range: Ten meters
Description:
A simple technique, an airbender would puff their cheeks up full of air, throw their head forward, and unpuff the cheeks by blowing a strong gust of air out from their mouth, blowing whatever's in front of them away and blowing themselves back a few feet in the process.


Name: Pirouette Swirl
Rank: Recruit
Element: Air
Range: Ten meter dome.
Description: Twirling on the spot the airbender will cause a fast current of air to swirl in a dome around them, protecting them from weaker attacks and moving things outside of the range of their attack (The ten meters). The move however does have the weakness of the area directly above the airbender being still, making them vulnurable to attacks from above. The move can be toned down to soften a landing from a large height, though lacking the swirling dome in this case.
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Soul
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Posts : 90
Join date : 2011-05-06

PostSubject: Re: Two Riri Techniqie Techniques   Sat May 05, 2012 7:07 pm

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